Dead Cells upcoming board game by Scorpion Masqué.
Image credit: Scorpion Masqué

Scorpion Masqué, the creators of Turing Machine, Flashback: Zombie Kidz, and Decrypto, are bringing us a brand new board game called Dead Cells: The Rogue-Lite Board Game. The dungeon-crawler board game is expected to come to Kickstarter this spring. At the time of writing, the pledge amount and the estimated delivery dates have yet to be announced. If you want to be one of the first ones to get yourself a copy, make sure to use the “notify me” option on Kickstarter.

A Fresh Video Game-Inspired Dungeon Crawler

Scorpion Masque has decided to join hands with Motion Twin, the publisher of the original video game Dead Cell and Evil Empire. With the help of the designers Antoine Bauza (7 Wonders) and Ludovic Maublanc (Cyclades), the 2018 indie video game Dead Cells is being transformed into a board game.

The video game allows players to explore a maze-like castle while controlling a character called Beheaded and as the name probably suggests, it has no head. The game itself was inspired by the Metroidvania genre in which, characters usually need to adventure on a very large map with a lot of backtracking involved as well as plenty of exploring. In Dead Cells, the character possesses no life, which means that if they happen to die, they must return to the very beginning, while still keeping their previous exploration progress. Their goal is to explore as much of the castle as possible along the different biomes and many rooms.

All this exciting adventure is being turned into a board game. In Dead Cells: The Rogue-Lite Board Game, one to four players will be able to once again and fittingly explore the castle, with its always changing biomes, and galleries, each of which contains their own enemies. You must choose your path carefully as the castle is in a state of constant flux. If you are lucky enough, you will be able to find the hidden ruins, and treasure chests or unlock even more rooms. The estimated play time is 45 minutes, as players follow one simple, but very exciting cycle of Explore. Kill. Die. Mutate. Repeat.

Stoyan entered the hobby over seven years ago and his collection has been growing at a pace his spouse has described as “concerning.” Willing to push the boundaries of the connubial bliss to its extremes, Stoyan is here to bring you the latest updates and developments from the world of board games.


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